Exit Zen
AddableMods__Tooltip
English Tooltip on "Mods available" label file shown in the details panel of the load & save window
AdditionError__NotASurface
English could not place a paint / decal as the terrain does not contain a surface that can be painted
AdditionError__NotStable
English could not place a building because the terrain is not stable enough (for example landfill)
AdditionError__OceanBlockedBy
English could not place entity due blocked ocean access by an entity, {0} is entity name
AdditionError__OceanBlockedByTerrain
English could not place entity due blocked ocean access by terrain, {0} a positive integer

Plural formula: (n == 1) ? 0 : ((n == 2) ? 1 : ((n > 10 && n % 10 == 0) ? 2 : 3))

AdditionError__TerrainTooHigh
English could not place entity due terrain being too high
AdditionError__TerrainTooLow
English could not place entity due terrain being too low
AdditionError__ThinDeposit
English shown when player is trying to build a pump on top of a deposit, {0} is a thickness of a deposit required to place it (how deep it has to go), {1} is the current thickness
AdditionError__TooCloseToOtherTree
English could not place a tree as it is too close to another
AdditionWarning__HighLift
English Warning that a lift's port may be too high to connect to a transport.
AlphaStaticIslandMap__desc
English Map description
AnimalFarm_TitleTooltip
English
AnimalFarmMissingFood__name
English notification
AnimalFarmMissingWater__name
English notification
AnimalSlaughtering__Title
English see more details in AnimalSlaughtering__Tooltip
AnimalSlaughtering__Tooltip
English
AntiAliasingRenderingSetting__Msaa
English anti-aliasing mode, {0} is number of samples, for example 'x8'
AntiAliasingRenderingSetting__MsaaShort
English anti-aliasing mode, {0} is number of samples, for example 'x8'
AntiAliasingRenderingSetting__Name
English rendering setting name
AntiAliasingRenderingSetting__Smaa
English anti-aliasing mode